The emulation seeks to replace a complex system of functionality exactly so that it is indistinguishable from the original, while the simulation is a big simplification of a system and represents functionality in a very general sense via a model. Thus, the technical implementations are necessarily vastly different.
Do not confuse frame skipping with throttle speed. Frame skipping allows the emulator to skip a certain number of frames while maintaining the real-time speed. Frame skipping range on VisualBoyAdvance goes from 0 to 9 (0 by default). The base FPS rate of VisualBoyAdvance is 60 FPS. When you choose 1, it will skip every 1 frame, making this rate lower (30 FPS). Selecting 2 will make it even ...
For example, my PC is currently boasting an AMD Ryzen 5 3600, 16GB of DDR4 Ram, and a Geforce GTX 1070ti. Should I be able to run a consistent 60fps? Or do I need to upgrade?
I have placed the PS1 bois files here .emulationstation\bios and here "based on the wiki for the portable" .emulationstation\systems\retroarch\content The roms are in the correct folder and the correct file format. In the es_systems.cfg which i think this msg related to seem to be correct, the videos i have watched make no mention to edit this, but i also tried to hard code the file paths ...
If the game has a bin file and audio tracks then you definitely need the .cue file. Most modern emulators will work fine with a bin/cue file combination, if you are using a frontend for your emulator you can configure it to show only the cue files.
I am a noob when is comes to PC emulation. My only other source of NES is Provenance on iOS (which is awesome btw) My issue with Nestopia is no matter what I set the key to in Options>Input>Emulator>Rewind, when I press it, nothing happens in-game. I am using Super Mario Bros to test. Help???
I have been around emulation for quite a bit, and have seen the almost gold rush times come and go. These days it seems fewer and fewer people are interested in our beloved emulation scene. However as of late a lot has happened in the emulation scene with CPS3, DS emulation etc. Do you see a...