Marc Santos is a Guides Staff Writer from the Philippines. He's a seasoned writer with over four years of industry experience, and he is an enjoyer of all things difficult in gaming. If Marc's not ...
We're in that strange gap between the big Battlefield 6 multiplayer reveal and the start of its open beta, which means it's prime time to overreact to everything. Right now, the overreaction is over ...
TL;DR: A video reveals that Battlefield 6 controller users experience significantly less weapon recoil than mouse and keyboard players, resulting in tighter bullet spread and improved precision. This ...
Especially if this is your first Battlefield game, you might notice that the recoil is a bit extreme in some cases. A few of the weapons feel downright unwieldy. It takes practice, sure. But you can ...
If you've been getting frustrated by the aiming in Battlefield 6, you're not alone, as a number of players have found it tricky to maintain accuracy. As it turns out, this is a feature, not a bug, and ...
With the Battlefield 6 beta now live, players are running around testing new guns. One of the biggest discussion points of the game has been how there’s little recoil in the game. That’s certainly ...
Battlefield Battlefield 6 "purchase to play" error tells players to buy DLC just to play the multiplayer or campaign, EA says it's patching it out Third Person ...
GameSpot may get a commission from retail offers. Battlefield Studios is outlining its future plans for Battlefield 6, detailing all the balance changes and adjustments players can expect as part of ...
The Battlefield 6 beta is well and truly behind us. By EA’s own admission, it had the most players in Battlefield history, for a beta or otherwise. There’s clearly significant interest in the game, ...
TL;DR: EA confirms a day-one patch for Battlefield 6 at its October 10 launch, improving gameplay based on extensive beta data. Updates include more responsive movement, rebalanced recoil for ...
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How to Reduce Recoil in Battlefield 6
Battlefield 6 delivers the best, most visceral-feeling gunplay in the series thus far, and it's all thanks to the game's sound design combined with excellent animations and weapon feedback. Speaking ...
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