Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
In a blog Microsoft is talking DX Raytracing Tier 1.1 and overall a previews a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. DirectX ...
Microsoft have unleashed upon the world, the DirectX 11.1 specifications. There's a massive list of things that are being included, so don your thinking cap and get directly into it! We shouldn't ...
There is a new stage in the DirectX 10 shader pipeline that is known as the Geometry Shader. We touched on this feature during our GeForce 8800 GTX review, but it’s definitely worth expanding on. It’s ...
Last week, I traveled over to Sydney, Australia to be part of AMD's global marketing campaign for its new technologies and a recap of what it has been doing with its various technologies such as ...
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release ...