The original Titanfall created the momentum-based movement system we know today. The ability to tap a button to double jump and run across walls to create a sense of momentum felt fresh back in 2014.
Titanfall 2 is a giant among shooters thanks, in part, to its near-flawless depiction of the ultimate power fantasy: causing untold destruction with a massive, gun-toting mech. But Titanfall 2’s very ...
Titanfall 2 is all about movement. Yes, on its surface it’s a game about giant, piloted robots that fight each other, but without Titanfall 2’s approach to movement, it’d be just another first person ...
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