
Unity - Scripting API: AssetDatabase.TryGetGUIDAndLocalFileIdentifier
When Unity serializes an asset reference it points to two things: the GUID and file ID. GUID is a unique hash, and file ID is a value relative to the asset. Both of these values are used when a serialized …
Unity - Scripting API: GlobalObjectId
You can use GlobalObjectId in your Unity Editor workflows, including writing authoring tools. Note: GlobalObjectId identifiers can't be used at application runtime in the Editor's Play mode or in …
Unity - Scripting API: AssetDatabase.AssetPathToGUID
Description Get the GUID for the asset at path. All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png". When you delete an asset, the GUID for that asset remains in Unity's …
Unity - Scripting API: AssetDatabase.GUIDToAssetPath
Description Gets the corresponding asset path for the supplied GUID, or an empty string if the GUID can't be found. Returned paths are relative to the project folder, for example: …
Unity - Manual: Unity 6.3 User Manual
Unity 6.3 is the latest long-term support (LTS) release of the next generation of the Unity Engine. It combines the latest technologies and tools to deliver high-quality, high-performance experiences for …
Unity - Manual: Unity 6.0 User Manual
The Unity Knowledge Base - A collection of answers to questions posed to Unity’s Support teams. Tutorials - Step-by-step video and written guides to using the Unity Editor.
Unity - Manual: Best practice guides
This guide helps you get familiar with the latest Unity features and workflows. It covers Editor navigation, setting up your development environment, Unity’s profiling tools, physics, and Input Systems.
Unity - Manual: Unity 6.2 User Manual
Unity 6.2 is the latest release of the next generation of the Unity Engine. It combines the latest technologies and tools to deliver high-quality, high-performance experiences for all supported platforms.
Install the Unity Hub | Unity Hub | 3.0
To install the Unity Hub on a Debian or Ubuntu Linux distribution, you need to add the Unity Hub Debian repository along with the public signing key to verify the integrity of the packages.
Unity - Scripting API: GlobalObjectId.assetGUID
Description The GUID for the asset that the referenced object belongs to. The assetGUID constitutes the {a} element in the string representation of a GlobalObjectId, the format of which is: …